Software : Houdini 19.5 | Nuke 15
Render: Karma
Final Render
Reference
I wanted to explore different renderings besides using Mantra to render the pyro, I discovered karma.
For RenderFarm:
What I did to render in Karma was export out the object and simulation after the filecache. - I also heard you can export out in the Solaris. Either way, you have to reference back using the Reference node.
Reference Node
with camera, you need to use sceneimportcamera
But if you create objects and camera in the Solaris layer you don't need to export out.
Rendering:
save to disk with usd_rop and it should be in the $HIP/ file
select the .usd file when rendering in the farm
Render test 3
Render test 2 with comp
Video:
render test 1
Image Render:
I use Karma to render my scene. I received help as to how to render in the Renderfarm. I would need to export every object and simulation into USD and references back into Lopnet(Solaris)
I recreated my shockwave with 4 different pyro, using 3 different methods to learn more about pyro. I used 2 pyroburstsources (explosions) as a start of the shockwaves.
I created another pyroburstsource ( shockwave) for the initial shockwave.
I use a pyro source on a torus to create a burst of dust in the middle after the shockwave.
Reference:
From the Pyro Burst Source, I use the Shockwave from the selected type and manipulate the shape and spread of the angle.
I added a tube to delete the selected group and used it as a collusion object to allow the smoke to interact with it.
Date: 3/2/24
Progress
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